cve.bz

CVE-2026-25546

7.8 highEPSS 1.0%

High (7.8) in coding-solo godot mcp. EPSS 1.0% chance of exploitation in the next 30 days. Fixed in @coding-solo/godot-mcp 0.1.1.

Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.

Severity

CVSS 3.1

7.8 high
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
EPSS
1.0% chance of exploitation in the next 30 days; higher than 61% of CVEs (scores of 2026-10-31)
CWE
CWE-78
Published
Modified
Record from
the NVD, synced

Affected

Packages (OSV)

AdvisoryEcosystemPackageAffectedFixed in
GHSA-8jx2-rhfh-q928npm@coding-solo/godot-mcp<0.1.10.1.1

References

Check your stackJSON