CVE-2005-3487
Multiple buffer overflows in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, (4) a long command that is not properly handled in ComsMessageHandler.cpp when generating an error message, (5) a long UniqueID value in Logger.cpp, and possibly other unspecified vectors.
- EPSS
- 7.7% chance of exploitation in the next 30 days; higher than 94% of CVEs (scores of 2026-10-31)
- Published
- Modified
- Record from
- the NVD, synced
Affected
- scorched_3d:scorched_3d