{"cve":"CVE-2010-4391","nvd":{"published":"2010-12-14T16:00:04.990","modified":"2026-06-16T23:24:41.893","status":"Modified","description":"Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allows remote attackers to execute arbitrary code via a crafted value in an unspecified header field in an RMX file.","cvss_v4":null,"cvss_v3":null,"cwes":["CWE-119"],"references":["http://osvdb.org/69851","http://service.real.com/realplayer/security/12102010_player/en/","http://www.securitytracker.com/id?1024861","http://www.zerodayinitiative.com/advisories/ZDI-10-281","http://osvdb.org/69851"],"products":["realnetworks:realplayer","realnetworks:realplayer_sp"],"source":"nvd","synced_at":"2026-10-19T19:57:56.749847046+00:00"},"epss":{"cve":"CVE-2010-4391","score":0.06447,"percentile":0.93728,"date":"2026-10-31"},"kev":null,"osv":[],"attribution":["This product uses the NVD API but is not endorsed or certified by the NVD.","EPSS scores: FIRST Exploit Prediction Scoring System, https://www.first.org/epss","Known exploited vulnerabilities: CISA Known Exploited Vulnerabilities Catalog, https://www.cisa.gov/known-exploited-vulnerabilities-catalog","Package advisories: OSV (https://osv.dev), from the GitHub Advisory Database, PyPA, Go, RustSec and other ecosystem databases, under CC-BY 4.0 or CC0","CVE records: the CVE Program's CVE List (https://www.cve.org), under its terms of use (https://www.cve.org/Legal/TermsOfUse). CVE is a registered trademark of The MITRE Corporation; this product is not affiliated with the CVE Program."]}