{"cve":"CVE-2008-6441","nvd":{"published":"2009-03-09T14:30:00.170","modified":"2026-06-16T23:02:14.043","status":"Modified","description":"Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.","cvss_v4":null,"cvss_v3":null,"cwes":["CWE-134"],"references":["http://aluigi.altervista.org/adv/unrealcfs-adv.txt","http://archives.neohapsis.com/archives/fulldisclosure/2008-09/0190.html","http://secunia.com/advisories/31854","http://www.osvdb.org/48290","http://www.osvdb.org/48291"],"products":["epicgames:unreal_engine"],"source":"nvd","synced_at":"2026-10-19T19:53:23.791937413+00:00"},"epss":{"cve":"CVE-2008-6441","score":0.03503,"percentile":0.89174,"date":"2026-10-31"},"kev":null,"osv":[],"attribution":["This product uses the NVD API but is not endorsed or certified by the NVD.","EPSS scores: FIRST Exploit Prediction Scoring System, https://www.first.org/epss","Known exploited vulnerabilities: CISA Known Exploited Vulnerabilities Catalog, https://www.cisa.gov/known-exploited-vulnerabilities-catalog","Package advisories: OSV (https://osv.dev), from the GitHub Advisory Database, PyPA, Go, RustSec and other ecosystem databases, under CC-BY 4.0 or CC0","CVE records: the CVE Program's CVE List (https://www.cve.org), under its terms of use (https://www.cve.org/Legal/TermsOfUse). CVE is a registered trademark of The MITRE Corporation; this product is not affiliated with the CVE Program."]}